DARK
6Inferno Hammer
ATK:
2400
DEF:
0
View:
2852
When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.
Inferno Hammer — Power Evaluation
Final Score: 44 ± 8 · Confidence: Medium
- Intrinsic: 46 · Deck: 43 · Meta: provisional
- Primary role: Board breaker / Going-second · Secondary: Material body
Why it scores here
Inferno Hammer is a plain Level 6, 2400-ATK DARK Fiend whose only effect fires on a battle-destruction, so it converts into one attack and one flip of an opposing face-up monster to Defense Position. Its strongest value is as a clean, generic Level 6 DARK Fiend that still works as material if its effect is negated. The 2400 ATK earns nothing by itself: the score rests on the narrow battle-trigger interaction and the cheap, single-copy deck cost. The six-deck sample shows 100% partner co-occurrence, but that reflects only six decks from one cluster, so it does not raise the score.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Not searchable and no searcher or combo route is evidenced; it is only a live Normal Summon from hand in 6 decks at 1 copy each (decks_evidence; no combos, so as_starter/as_searched are unknown) (observed/inferred). |
| Combo & Conversion | 30 | The text yields one battle-destroy trigger that flips one monster; with no combo boards recorded, conversion beyond a single body plus one flip is not shown (verified text; combos absent). |
| Resource Economy | 15 | No draw, search, or graveyard refuel; the effect gives no card advantage, so the score stays low (verified text). |
| Effect & Interaction | 35 | The flip to face-down Defense is soft interaction that needs a successful battle to trigger and cannot stop removal or negation (verified text, inferred). |
| Material Utility | 60 | A Level 6 DARK Fiend is a generic material for common Level and attribute fits, and it keeps that value when its effect is negated (verified text; inferred for specific summon fit). |
| Resilience & Flexibility | 30 | The effect needs the attack to connect, so one negate or non-battle removal ends its value; it is one-zone and one-turn only (verified text, inferred). |
| Deck-Building Efficiency | 75 | One copy in each of 6 decks, no garnet or lock restriction, and no banlist token so it is assumed unlimited (decks_evidence; data_gaps; observed/inferred). |
Calculation
Weight profile: 0.7 Board breaker / Going-second + 0.3 Material body. Intrinsic ≈ 46, Deck ≈ 43, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean Level 6 DARK Fiend body that keeps material value even when its effect is negated
- Battle-trigger flip gives repeatable soft board disruption after a successful attack
- Single-copy, garnet-free, and generic, so it fits any of its three archetype homes
Weaknesses
- Battle-dependent trigger: a negate, a non-battle removal, or a failed attack shuts the effect off
- No searcher, combo route, or card advantage evidenced
- The flip is a soft interaction that does not stop the opponent's card effects
Counters / choke points
- Effect negation or removal before the battle step
- Monsters with a high enough ATK or DEF that the attack does not destroy them
- Flip-resistant or effect-protected boards
Best use
Single-copy battle attacker and Level 6 material. Decks: Monarch, Archfiend, Labrynth. Suggested copies: 1.
Evidence & gaps
- Verified: Effect Monster, Level 6, DARK Fiend, 2400 ATK, with a battle-destruction trigger that flips one opposing face-up monster to face-down Defense; Formats: TCG, OCG, MasterDuel, DuelLinks; no legal_copies token, so 3 copies assumed
- Observed: Present in 6 of 6 recent decks at 1 main copy each, across Monarch, Archfiend, and Labrynth (3 archetypes); Zero combo appearances and zero guide mentions
- Inferred: Primary role is Board breaker / Going-second because the trigger is battle-based flip interaction; Clean Level 6 body keeps material value when the effect is negated; Effect is fragile to negation or removal before the battle step
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only decks_evidence is a 6-deck sample dated 2023-03; partner co-occurrence of 100% reflects that small single-cluster sample






